In the field of evolutionary game theory, an evolutionarily stable strategy or ESS is one which resists infiltration by other strategies. The concept was proposed by population geneticists John Maynard Smith and George R. Price[1]. It is important to note that there may be multiple behaviors which could be potential ESSs in a given situation; which one actually prevails is dependent upon the initial conditions of the population.

See also


  1. Maynard Smith, J. and G. R. Price (1973) The logic of animal conflict. Nature 246: 15-18.

Further reading

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.